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'We Will Persist' — Disco Elysium Dev ZA/UM Announces Layoffs 2 Months After Zero Parades Launched to 'Critical Acclaim'

Disco Elysium developer ZA/UM has announced staff layoffs two months after the release of Zero Parades.

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2110Jul 19 00:29Jul 20 15:30 UTC

The brief

ZA/UM is reducing its workforce following the launch of Zero Parades. According to EGW.News, the layoffs affect up to 32 staff members.

Coverage from IGN, Engadget, and TechPowerUp highlights the timing of these cuts, occurring two months after the game's debut. While IGN notes that Zero Parades launched to 'critical acclaim,' TechPowerUp describes the launch as failed.

Future developments depend on the studio's stated commitment to persist despite the current staff reductions.

Synthesized by Newsylist from the headlines below under a strict no-invention contract. ✓ fact-checked: all claims supported by sources Updated 5h ago.

Quick answers

How many employees are affected by the ZA/UM layoffs?

Up to 32 staff members have been hit by the layoffs, according to EGW.News.

When did Zero Parades launch?

Zero Parades launched two months prior to the announcement of the layoffs.

How was Zero Parades received?

Reception reports vary in the coverage, with IGN citing 'critical acclaim' while TechPowerUp refers to a 'failed game launch.'

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