'We Will Persist' — Disco Elysium Dev ZA/UM Announces Layoffs 2 Months After Zero Parades Launched to 'Critical Acclaim'
ZA/UM, the developer of Disco Elysium, has announced staff layoffs following the release of Zero Parades.
📍 How it ended
ZA/UM announced layoffs affecting up to 32 staff members two months after the launch of Zero Parades. The studio fired workers following a game launch that received critical acclaim but was also described as failed.
Epilogue added 45d ago, after coverage quieted.
Quick answers
How many employees are affected by the layoffs?
According to EGW.News, the layoffs hit up to 32 staff members.
When did the layoffs occur relative to the last game launch?
The layoffs were announced two months after the launch of Zero Parades.
How was Zero Parades received?
Reports vary; IGN notes the game launched to critical acclaim, while TechPowerUp characterizes the launch as failed.
The brief
ZA/UM is conducting layoffs affecting up to 32 staff members. This move comes two months after the studio launched Zero Parades.
Coverage from IGN and Engadget notes that Zero Parades launched to critical acclaim, while TechPowerUp describes the game launch as failed. EGW.News focuses on the specific number of affected employees.
Future developments depend on the studio's stated intent to persist following these reductions.
Synthesized by Newsylist from the headlines below under a strict no-invention contract. ✓ fact-checked: all claims supported by sources Updated 46d ago.
Coverage (4)
- ZA/UM Layoffs Hit Up to 32 Staff After Zero Parades EGW.News · 48d ago
- Disco Elysium Studio Fires Workers After Failed Game Launch TechPowerUp · 48d ago
- ZA/UM Announces Layoffs Two Months After The Launch Of Zero Parades Engadget · 48d ago
- 'We Will Persist' — Disco Elysium Dev ZA/UM Announces Layoffs 2 Months After Zero Parades Launched to 'Critical Acclaim' IGN · 48d ago broke it first
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