'Mecha Chameleon,' the Hide-and-Seek Game with a Splash of Color, Hits 15 Million Units Sold
An indie hide-and-seek game created in just two months has surged to 15 million copies sold in less than 30 days.
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The brief
Mecha Chameleon, a $5 indie title focused on painting oneself to hide, has reached a sales milestone of 15 million units. The game was developed by two indie developers over a period of two months.
Coverage from Eurogamer.net and Inven Global highlights the rapid pace of these sales, while Windows Central emphasizes the low cost and short development cycle. Polygon.com notes that the Steam game has outsold one of Nintendo's largest hits.
The Alinea Insight newsletter has included the title in its tracking of the top games by copies sold for 2026 so far.
Synthesized by Newsylist from the headlines below under a strict no-invention contract. ✓ fact-checked: all claims supported by sources Updated just now.
Quick answers
How many copies of Mecha Chameleon have been sold?
The game has sold 15 million copies.
How long did it take to develop the game?
Two indie developers spent two months making the game.
What is the price of the game?
The game is priced at $5.
Coverage (6)
- Is Meccha Chameleon Coming To PS5? PlayStation Universe · 1d ago
- Viral indie hide-and-seek hit Meccha Chameleon tops another milestone, selling 15 million copies in less than 30 days Eurogamer.net · 1d ago
- Two indie devs spent 2 months making a $5 game about painting yourself to hide and its sold 15 million copies Windows Central · 1d ago
- Steam game made in two months outsells one of NIntendo's biggest hits Polygon.com · 1d ago
- 2026’s top games by copies sold (so far) The Alinea Insight newsletter · 1d ago
- 'Mecha Chameleon,' the Hide-and-Seek Game with a Splash of Color, Hits 15 Million Units Sold Inven Global · 1d ago broke it first
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