Top ‘Suicide Squad’ Developers Say the Flop Made Them Not Want to Make Games Anymore
Top developers at Rocksteady describe the failure of the Suicide Squad live service game as a burnout-inducing experience that nearly pushed them out of the industry.
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The brief
Lead developers for the Suicide Squad game have stated that the title's failure led to significant burnout. One designer expressed that the experience made them want to quit making games entirely, suggesting that the industry is severely losing its way.
Coverage from Bloomberg, Kotaku, and GamesRadar+ emphasizes the personal toll on the creators, with some leads describing the feeling of coming apart at the seams. Cosmic Book News reports that the developers were surprised by the game's flop.
Future focus remains on the broader implications of the live service model and the burnout experienced by the staff at Rocksteady.
Synthesized by Newsylist from the headlines below under a strict no-invention contract. ✓ fact-checked: all claims supported by sources Updated 50m ago.
Quick answers
What did a Suicide Squad designer say about the gaming industry?
The designer warned that the industry is severely losing its way.
How did the developers react to the game's failure?
Some leads reported feeling like they were coming apart at the seams and stated the flop made them not want to make games anymore.
Were the developers expecting the game to flop?
According to Cosmic Book News, the developers were surprised by the failure.
Coverage (5)
- "I can't do this again": Suicide Squad designer says Rocksteady's live service flop made him want to quit games, and warns "as an industry we are severely losing our way" GamesRadar+ · 4h ago
- "I could feel myself coming apart at the seams": Suicide Squad leads on almost leaving the games industry after its failure Rock Paper Shotgun · 4h ago
- ‘Suicide Squad’ Game Devs Surprised By Flop Cosmic Book News · 4h ago
- Suicide Squad Devs Explain How The Flop Burned Them Out Kotaku · 4h ago
- Top ‘Suicide Squad’ Developers Say the Flop Made Them Not Want to Make Games Anymore Bloomberg.com · 4h ago broke it first
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