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US bill requiring paid games to be playable after they shut down has failed to pass a Senate vote

A California bill aimed at ensuring paid online games remain playable after server shutdowns has failed to pass a Senate committee vote.

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48d agofirst detected

📍 Aftermath

California's Protect Our Games Act failed to pass a Senate committee vote. During the debate, the ESA branded private Minecraft and Call of Duty servers as illegal piracy.

Epilogue added 42d ago, after coverage quieted.

Questions people are asking

What was the primary goal of the bill?

The bill aimed to require paid games to remain playable, potentially via offline modes, after their servers were shut down.

Who supported this legislative effort?

The bill was backed by the Stop Killing Games initiative.

How close was the bill to passing?

According to Rock Paper Shotgun, the bill was three votes away from winning over the Senate committee.

What happened

A legislative effort to require paid games to maintain playability, such as through offline modes, after official servers are shut down has failed. The bill, which was backed by the Stop Killing Games initiative, did not receive enough support to pass a Senate committee vote.

Coverage from Engadget, Video Games Chronicle, and Wccftech emphasizes the bill's goal of preserving online games. Rock Paper Shotgun reports that the measure was three votes away from passing.

Future developments depend on whether further legislative attempts are made to preserve paid games post-shutdown, as current coverage focuses on the failure of this specific committee vote.

Synthesized by Newsylist from the headlines below under a strict no-invention contract. ✓ fact-checked: all claims supported by sources Updated 48d ago.

Sources (12)

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