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Bethesda pivots to "franchise-centric" planning model amid Xbox restructure

Bethesda is restructuring its operations around its strongest franchises following massive layoffs at Xbox.

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3210Jul 7 17:29Jul 7 18:29 UTC

The brief

Bethesda is pivoting to a "franchise-centric" planning model as part of a larger Xbox overhaul. This shift follows a series of staff cuts, with leadership informing employees that the studio will now reorganize around its most prominent intellectual properties.

Coverage from GamesIndustry.biz and Video Games Chronicle highlights the new planning model and internal communications. Reports from Insider Gaming and Rock Paper Shotgun emphasize the impact on Elder Scrolls Online, noting that the MMO's roadmap is shifting just two days before the release of Season One.

Attention is now on the stability of Elder Scrolls Online. While Insider Gaming reports claims that half the team has been laid off, the specific future of the project remains uncertain.

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Quick answers

What is the new planning model at Bethesda?

Bethesda is moving toward a "franchise-centric" planning model focused on its strongest franchises.

Which games are specifically mentioned as being affected?

Coverage mentions Fallout and The Elder Scrolls, with specific focus on the roadmap for Elder Scrolls Online.

How has the Elder Scrolls Online team been impacted?

Reports from Insider Gaming claim that half the team has been laid off, and Rock Paper Shotgun notes the game's roadmap is shifting.

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