Bethesda’s upcoming game, Starfield, has reportedly received major engine updates that will make it look and perform better than what was last shown during the Xbox & Bethesda showcase.
According to YouTuber and podcaster Colteastwood, Creation Engine 2.0 features major updates to the pipeline, AI, physics and visuals, as well as its integrated new add-on software packages for Xbox Series X/S and PC.
Much of Starfield’s development took place during the Xbox One generation of consoles, without full knowledge of the hardware specifications available on the Xbox Series consoles. In this massive game, the studio must strike a balance between scale and detail. The Creation Engine is over 10 years old, and after being built on the Gamebryo engine using some of the source code, a separate new game engine was created and redesigned and updated to become the Creation Engine 2.0 for Starfield. The updated version of the engine is claimed to significantly improve both performance and visuals.
Creation Engine 2.0 supports Havok to create realistic physics animations for realistic and fluid character movements. Updates have added even more detail, natural shapes and realism to the faces and reactions of the characters. Bethesda uses fully 3D-modeled, hand-animated character faces with procedural lip-sync to enable players to interact with a vast array of NPCs, in keeping with the sheer scale of Starfield.
Starfield is filled with outposts, cities, and spaceports filled with factions, civilians, and pirates, with voice dialogue, story, motivations, and quests that follow the Bethesda formula of multi-level quest lines and choice-based RPG mechanics.
Radiant AI Software is Bethesda’s patented AI system that gives all NPCs a goal, schedule, and task to complete. All this helps to make the world of Starfield come alive, where NPCs are present for more than just show. The addition of Radiant AI to Creation Engine 2.0 will take RPG mechanics head and shoulders above what they’ve seen in Bethesda games before.
Radiant AI Software, integrated into Starfield’s Creation Engine 2.0, makes the game more realistic than in Fallout 4. An updated version of Radiant AI allows NPCs to dynamically react and interact with the world around them. Similarly, Radiant Story, another integral part of Creation Engine 2.0, allows NPCs to dynamically create new quests for players in uncharted locations. They will be more dynamic and changeable as players can choose to stay on their side or the bad side. Radiant AI also makes procedurally generated quests feel more natural.