Hi-Fi Rush, an Xbox and PC exclusive, is improving with numerous fixes and the implementation of a much-requested novelty since the PS4/Xbox One generation.
Without warning, Hi-Fi Rush was announced on Xbox Series, PC and Xbox Game Pass with an immediate release. A hard-hitting action game that has been widely praised by gamers and the industry. Good news if you haven’t yet succumbed to this tangy game, a free update further enriches the experience.
Capture your best moments in Hi-Fi Rush
Tango Gameworks had hidden its game well with Hi-Fi Rush, even with the Shinji Mikami teaser. In March 2022, the dad of Resident Evil had indeed made it known that John Johanas, the director of The Evil Within 2, was on a project at the antipodes of horror. And he hadn’t lied! This production is undoubtedly the complete opposite of TEW and the studio’s other horror franchise, GhostWire Tokyo.
The young developer offers this time pure and hard action… with a dose of rhythm game. In the end, we have an original beat’em all with a sparkling artistic direction that dazzles and makes you want to take pictures. That’s the whole point of the new Hi-Fi Rush update which adds photo mode.
As usual, you’ll have different filters, camera settings, and poses to capture your most epic gaming moments. You can share them online as you wish, or simply keep them for yourself.
If you’re playing on Xbox Series X|S, you’ll find your snaps in the “Recent Captures” menu on your console. On PC, these are kept in a “Screenshots” folder, in the folder where your saved games are also located.
All bugs fixed in latest patch
The latest Hi-Fi Rush patch also fixes a huge number of bugs and errors to improve the overall experience. Here are all the adjustments made by the recent update:
- Fixed “UE4 Fatal Error” caused by specific shader setting
- Resolved “UE4 Fatal Error” caused when enumerating audio devices
- Fixed a bug that could cause the game to freeze during the WA-ES-2 (Samurai Leader) fight in track 10
- Fixed a bug that blocked progress in track 10 when shopping in the shop after answering Roquefort’s phone, exiting the level, then reloading it.
- Fixed a bug that blocked progress when fighting 808 in track 12
- Fixed a bug that caused chip slots to not be applied correctly in-game when purchasing them from the store with an active Rhythm Tower save, then loading that interrupted climb and exiting the game.
- Adjustment of dead zone calculation for joysticks and triggers
- Adjusted how QA-1MIL attacks work
- Revision of several Mimosa dialogues (Spanish)
- Fixed a bug that caused Rhythm Tower result data to unintentionally influence a track’s final result data when attempting a Rhythm Tower ascent while you had a save in progress in one. game tracks.
- Fixed incorrect results for SPECTRA Hall rooms being displayed in the final result when exiting the game after an autosave
- Fixed a bug that could cause you to get stuck in track 11 if you got hit by the giant robot’s laser while using the grappling hook
- Fixed a bug where you could continue playing after the game over animation during the Rekka fight
- Fixed a bug where you could move Chai after taking damage while fighting Rekka at specific times or after a game over
- Adjusted an icon in the rehearsal room menu that could appear “flattened”
- Adjusted Chai’s holographic attack move to prevent his hand from looking too weird
- The screen when transitioning from the pause menu has been adjusted to prevent visual glitches
- To gain clarity in parry games, the VU-REV effects have been revised
- Adjusted the environment during the Rekka fight to fix a visual bug when transitioning with the cutscene
- Adjusted the auto-action recommendation during a game over to prevent it from appearing in inappropriate situations
- Zanzo programmer salaries indexed to inflation in tracks 3 and 4
Hi-Fi Rush is available on Xbox Series X|S and PC.